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Combat

Cover and shields

In cover means completely behind something that stops a bullet. There's no half cover. Cover has HP: shoot it apart and you're exposed again.

The golden rule

You're in cover if you're completely hidden behind something that can stop a bullet. If any part of you is visible, you're not in cover.

There's no partial cover: a thing either stops a bullet or it doesn't. If it doesn't, it isn't cover, and it has no HP.

You can't shoot directly at someone in cover. There are two ways to get them:

  • move so they become visible: flank them, get higher up;
  • destroy the cover.

Cover HP

A 2 × 2 meter section of cover can be attacked like a person. Its HP depend on the material and thickness:

MaterialThickThin
Steel5025
Stone4020
Bulletproof glass3015
Concrete2510
Wood205
Gypsum, plaster, plastic15not cover

Cover at 0 HP is destroyed. Extra damage from the shot that finished it is lost — the person hiding behind can only be hit by the next attack. The exception is an explosion: it hits both the cover and whoever is behind it with one roll.

Steel can't be broken with fists or Martial Arts — except with a cyberarm or BODY 10+. Thin cover can be moved; thick cover only with equipment or BODY 10+.

What's usually at hand

CoverMaterialHP
Vault doorthick steel50
Car engine block, fire hydrantthick steel50
Boulderthick stone40
Bank windowthick bulletproof glass30
Concrete pillar, info kioskthick concrete25
Car door, fridge, dumpsterthin steel25
Bar counter, tree, log wallthick wood20
Steel doorthin steel20
Statuethin stone20
Office wall, couchthick gypsum15
Flipped table, cabinet, wooden doorthin wood5
Office partition, ordinary windshield—not cover

Shields

A shield is portable cover. Drawing or stowing it is an Action, and while it's in your hand, that hand is busy.

  • When someone you can see attacks you, you can block with the shield. Then you can't dodge any more, but the shooter can still simply miss with their roll.
  • The shield takes all the damage. At 0 HP it's broken and no longer gives cover, though it stays in your hand until you drop it as an Action.
ShieldHPCost
Bulletproof shield10100 eb
CorpseBODY in life—

Human shield

We all knew it would come to this. An opponent you hold in a grab can be turned into a shield — that's an Action, with the hand you hold them with (if it doesn't already hold another shield).

  • While you hold them, you're in cover against ranged attacks — but not against aimed shots to the head: a human shield squirms.
  • Bullets you catch with them hit them like any person. They can't dodge, even with REF 8+.
  • Once dead, they become an ordinary shield with HP equal to their BODY.
  • Letting go of a living one is free. Dropping a corpse is an Action, like any shield.

Related: Autofire, shotgun shells and explosives, Armor and damage

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