Wiki

Character

Humanity

How human the character still is. Starts at EMP × 10; each piece of cyberware takes some away with a roll when it is installed.

Humanity drops when cyberware is installed, and from trauma and terrible events. Effective EMP drops along with it.

Therapy restores Humanity, but never above the cap: each piece of cyberware lowers the cap by 2 for good, borgware by 4.

Related: Humanity Loss, Maximum Humanity, Effective EMP

Basics

Character

Skills

Combat

Wounds and Medicine

Cyberware

The NET

The Street

For the GM